Welcome to gamification 101! This is a blog post that’s dedicated to giving you a high-level overview of gamification—a powerful practice that creates habits, connections, and much more.
Gamification is the process of bringing game elements into non-game contexts. It’s usually used to describe gaming-like experiences in digital spaces. Just think of your favorite app’s progress bar, or even performance motivation systems at your company.
While gamification has become a buzzword over recent years, the idea isn’t new. Humankind has been trying to make boring and even unpleasant tasks fun for a long time. Perhaps you recall your teachers using a star sticker chart at school to encourage good behavior. And remember Snow White’s famous song, “Whistle While You Work?”
When used effectively, gamification encourages habit development, whether that’s engaging with an app, performing better in a job, or buying more of a product. Here’s everything you need to know about gamification, how it works, and its applications in the workplace.
Game elements, especially rewards, can trigger dopamine production, activating your brain’s pleasure center when you win. Gaming experiences also support deep human motivators, like social connection, purpose, and mastery.
In fact, gamification is considered to be human-centered design, meaning it taps into basic human drives. According to researcher, Yu-Kai Chou, core drivers of gamification also include curiosity and fear of loss.
Let’s start with game structures. There are two elements of game structures that applied gamification seeks to reproduce. The first is mechanics. These include:
The second structure is dynamics, or how the player’s emotions are engaged within the game. These factors seek to pull in basic human drives with factors like:
When playing a game with friends, one of the foundational rules is a level playing field because it creates fairness. It’s the same when gamifying an experience. Everyone should know the rules, what the goal is, and how to win.
Another important aspect is narrative. In games, we are used to classic storylines, like saving Princess Peach in the Mario series. It’s this goal that motivates us to fight Bowser and his minions. Stories create buy-in to the game’s goal and encourage gamefield exploration. Strong narratives likewise inspire dedication to goal achievement while engaging curiosity.
Last but not least, game aesthetics drive a fun experience. Successful gamification often replicates movies and video games with:
We can’t give a complete overview of gamification without discussing it’s rise in popularity in the workplace. Gamification at work means motivating employees to excel in their roles by offering game-like incentives. It should be used as a long-term strategy vs. a one-and-done event to achieve sustained objectives, like:
Gamification will rise in importance as the world continues working from home and many companies make remote work permanent. Businesses will look to incorporate it to build team spirit and engagement, and as a way to drive self-management and accountability. Other specific gamification trends we can look forward to in 2024 and beyond include gamification AI and using gamification to boost pre-boarding processes (and reduce first-day ghosting).
Historically, corporate compliance programs have been gamified more thoroughly than other areas of business—but that’s changing. Training materials for other business units, like HR and sales, may get gamified at a faster rate in the world of remote work.
While rewards like cash and gift cards offer immediate engagement results, experts don’t think they’re as sustainable as internal motivators. In the learning space, for example, progress bars and leaderboards can only go so far. Users will need to genuinely enjoy learning new things in order to keep returning to the gamified learning experience long term.
A huge factor in understanding how to successfully motivate people goes back to what drives them. For instance, is resolution to conflict in a narrative more compelling than social prestige for your player? Find out by getting to know your audience or player type.
Harvard Business Review found that 69% of new employees are likely to stay with the company for over 3 years when they have a positive onboarding experience. Now there is also a remote factor that’s here to stay, so onboarding is gaining even more scrutiny and attention from employers.
Gamified onboarding experiences may look more like team-based interactions, and focus more on connecting the new employee to their peers than in years past. Smaller amounts of engaging content, served up with 24/7 feedback enabled, could likewise rise in popularity.
Just a word of caution about getting gamification right. When systems are over-gamified, it can create a distraction. And when gamification includes too much social visibility or is over-managed, you may run the risk of making employees feel like big brother is watching them. This can cause anxiety and unhealthy peer-to-peer competition, so be confident you’re gamifying the right things in the right ways.
For more on gamification, download this guide. If you are getting started with gamifying your enterprise workflow, we invite you to download this buyer’s guide, which includes a free evaluation checklist.
For over a decade, Centrical has partnered with organizations across the globe to boost employee motivation, engagement, and performance by leveraging advanced gamification. Learn more about us by visiting our website and reading our case studies. We also invite you to watch out platform in action with a quick preview, and to request your personalized overview today!