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Great Work Deserves Recognition; Introducing Kudos Gamification

We just introduced Kudos as an addition to the social capabilities in the Gameffective platform.

Putting the Gamification Prism on Deloitte’s Global Human Capital Trends Report

This post looks at the Deloitte's Global Human Capital Trends report for 2016 report through

Gameffective @ Citi’s Smarter Worklife Challenge: Top Employee Gamification Solution

We’re proud to announce we’ve been awarded "Top Employee Gamification Solution" at Citi's Smarter Worklife

Using Gamification to Drive Innovation in a Global Company

This post offers real uses cases for how enterprises can use gamification to drive innovation

Gamification – Is There a One-size-fits-all Solution?

In this post we discuss the importance of understanding your user demographics, from gender and

How Gamification Can Change Corporate eLearning As We Know It – Part B

In the second part of this two-part series, we discuss how you can identify and

Gamification and the Future of Corporate eLearning – Part A

In this post we discuss how education can be impacted and transformed by gamification technology

[VIDEO] Gamification, eLearning and the Employee Journey

Are you curious about how workforce gamification functions in today’s modern workplace? In this short

What is the “Game” in Workforce Gamification?

Recently, someone asked me what is the “game” part of gamification. It's a great question,

Workforce Gamification: for Learning or for Performance?

Workforce gamification is on the rise, and its powerful potential is only beginning to be

Monthly Gamification Roundup

As we do every month, we’re bringing you the most interesting and insightful articles about

5 Trends that Will Drive Employee Engagement in 2016

It’s that time of the year again: the time to look back at the year

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